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UR
Rank

S-Class

duelist
Series
hero
Faction
UR Metal Bat

UR Metal Bat

An S-Class hero who overwhelms powerful foes with relentless determination and sheer endurance.

ATK
683
DEF
173
HP
4,095
SPD
104
Class
Unparalledled Warrior
Role
Specialized Extra - CRIT Aura

Skills

Basic Attack

Basic Attack

Cost: None

  • Attacks a single target with 3 consecutive strikes for 135% ATK DMG.
Ultimate

Ultimate

Cost: 2

  • Increase CRIT DMG by 30% [ 50% ] for 1 round.
  • Deals Direct DMG to the Emnemy Target Column with 3 consecutive strikes for 105% [ 135% ] Max HP, and adds [] equal to 120% [ 140% ] of own original Max HP.
  • Each layer of own momentum increases by 20% [ 25% ] of [].

Notes

  • []: Can CRIT. Unaffected by Specialized DMG Reflect effects
Passive

Passive

Cost: None

  • Permanently gains 60% [ 65% ] [ 70% ] [].
  • Increases 1500 [ 2000 ] [ 2500 ] energy points before taking an action.

Notes

  • []: Effective for all types of DMG. Cannot co-exist with []
worked out
: Grants a buff to the character or its allies that reduces all types of DMG taken.
Awakening Passive

Awakening Passive

Cost: None

  • At the start of the round, recovers HP equal to 200% [ 250% ] of Max HP, lasts up to 4 rounds.
  • Allies in the same row recover HP equal to 80% [ 120% ] of Metal Bat's Max HP, lasts up to 4 rounds.
  • Before any character takes action, own [] will permanently increase [].
  • Increases own CRIT Rate by 50% [ 70% ].
  • Increases CRIT Rate of allies by 30% [ 50% ].

Notes

  • []: 1 layer of [] corresponds to 1 layer of [], up to a max of 4 [ 6 ] layers, calculated based on the highest number of layers of own [].
worked out
: HP Shield is a buff that increases [Momentum] before any character takes action.
worked out
: This is a buff that allows excess HP heals to be converted into a protective effect against DMG.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1HP

    Deals Direct DMG to the Emnemy Target Column with 3 consecutive strikes for 105% [ 135% ] Max HP, and adds [Specialized Extra DMG] equal to 120% [ 140% ] of own original Max HP.

  2. 2Healing

    Allies in the same row recover HP equal to 80% [ 120% ] of Metal Bat's Max HP, lasts up to 4 rounds.

  3. 3Crit DMG

    Increase CRIT DMG by 30% [ 50% ] for 1 round.

  4. 4Crit Rate

    Increases own CRIT Rate by 50% [ 70% ] .

With the team

Increases CRIT Rate of allies by 30% [ 50% ] .

LegendUltra Ultimate5★Awakening II