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Series

duelist

duelist
Series
monster
Faction
UR+ GaleWind & Hellfire Flame

UR+ GaleWind & Hellfire Flame

Two elite ninjas who became monsters, gaining extraordinary speed and deadly combat abilities.

ATK
683
DEF
173
HP
4,095
SPD
118
Class
Heavy Vanguard
Role
Double Strike - Monster's Protection

Skills

Basic Attack

Basic Attack

Cost: None

  • Updating.
Ultimate

Ultimate

Cost: 2

  • Deals 9000% [12000%] [] to the entire target's column in a 5-hit combo.
  • After releasing the skill, unleashes a 5-hit combo of [] on a random row, dealing 11000% [15000%] [].
  • Starting from the 3rd round, after releasing the skill, all enemies are permanently unable to recover HP.

Notes

worked out
: Inflicts DMG directly based on Max HP or ATK, only influenced by advanced DMG modifiers.
worked out
: Unleashes a combo of hits on a random row, dealing Specialized Direct DMG.
Passive

Passive

Cost: None

  • Battle start, gains 80% [85%] [90%] [].
  • Grants allied monster characters a permanent 45% [50%] [55%] [] upon entering the battlefield.
  • Removes [] and [] effects from all enemies upon entering the battlefield.

Notes

  • []: Reduces all incoming DMG from non-[].
  • []: When dealing [], triggers a Critical Hit based on the portion of the Final Critical Rate that exceeds 200%.
worked out
: Increases the chance for allied monster characters to block DMG.
worked out
: Increases the resilience against energy effects for the character or its allies.
worked out
: Increases the maximum HP of the character or its allies.
worked out
: Inflicts DMG directly based on Max HP or ATK, only influenced by advanced DMG modifiers.
Awakening Passive

Awakening Passive

Cost: None

  • Upon entering the field, grants permanent [] buff to self and all monster characters in the same row.
  • The [] effect increases by 1x each turn when the character uses a skill, up to a maximum of 3x.

Notes

  • []: After any character takes action, the character recovers HP equal to 30% [50%] of Gale Wind & Hellfire Flame attack power. When releasing a skill, the character inflicts additional DMG equal to 5000% [7000%] of Gale Wind & Hellfire Flame attack power(can crit, cannot be dodged).

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1Crit Rate

    [Specialized Critical Hit] : When dealing [Specialized Direct DMG] , triggers a Critical Hit based on the portion of the Final Critical Rate that exceeds 200%.

  2. 2Survivability

    Battle start, gains 80% [85%] [90%] [Specialized Non-Crit DMG Reduction] .

  3. 3Tenacity

    Removes [Energy Resilience Conversion] and [Base HP Increase] effects from all enemies upon entering the battlefield.

Where they stand

Deals 9000% [12000%] [Specialized Direct DMG] to the entire target's column in a 5-hit combo.

LegendUltra Ultimate5★Awakening II