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UR+
Rank

Dragon

esper
Series
monster
Faction
UR+ Boros

UR+ Boros

The leader of the Dark Matter Thieves who traveled the universe in search of a worthy opponent.

ATK
683
DEF
173
HP
4,095
SPD
118
Class
Hyper-sense Burst
Role
Revive - Burst Combo

Skills

Basic Attack

Basic Attack

Cost: None

  • Deals 120% ATK DMG to a single target.
  • After using Ultimate for the first time, Normal Attacks can reduce the duration of [].

Notes

: Prevents fatal DMG from non-critical hits and blocks a set amount of fatal DMG from critical hits.
Ultimate

Ultimate

Cost: 2

  • When attacking, reduces the target’s [] duration by 1 turn.
  • Deals 7000% [ 10000% ] ATK [] to a single enemy ( only affected by advanced DMG modifiers ). Ignores 45% [] and [], and pierces through [] and [].
  • [ Increase own CRIT Rate by 50% ]

Notes

: Prevents fatal DMG from non-critical hits and blocks a set amount of fatal DMG from critical hits.
worked out
: Inflicts DMG directly based on Max HP or ATK, only influenced by advanced DMG modifiers.
: Reduces Direct DMG, continuous DMG, injury DMG, and extra DMG to a set amount.
: Reduces all types of DMG taken from non-critical hits.
worked out
: Increases the character or its allies' MAX HP by a set amount and triggers effects upon receiving Fatal DMG.
: When allies receive Fatal DMG, they enter a state that recovers HP after a set amount of characters act.
Passive

Passive

Cost: None

  • At battle start, gains 60% [ 70% ] [ 80% ] [].
  • Whenever any character is defeated, gains 1 stack of [], up to 2 [ 3 ] stacks. Each stack of [] allows the Ultimate to target 1 additional enemy.

Notes

: Reduces all types of DMG taken from non-critical hits.
worked out
: Each stack increases the number of enemies the Ultimate can target.
Awakening Passive

Awakening Passive

Cost: None

  • When about to be defeated, enters the [] state, absorbing all incoming DMG during that time.
  • On the next turn, restores 50% [ 100% ] HP and gains [] equal to the total amount of absorbed DMG. Can trigger up to 3 [ 5 ] times.
  • At battle start, gains 30% [ 40% ] [].

Notes

  • []: Reduces DMG taken by 30% [ 40% ]. If own Attack is higher than the attacker’s, DMG reduction is increased to 1.5× [ 1.7x ].
worked out
: When about to be defeated, absorbs all incoming DMG for a set amount of time.
worked out
: This is a buff that absorbs a set amount of DMG and converts it into a protective shield.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1Survivability

    When about to be defeated, enters the [Rebirth] state, absorbing all incoming DMG during that time.

  2. 2Penetration

    Deals 7000% [ 10000% ] ATK [Specialized Direct DMG] to a single enemy ( only affected by advanced DMG modifiers ). Ignores 45% [Specialized Dodge] and [Non-Crit DMG Reduction] , and pierces through [Unyielding] and [Specialized Unyielding] .

  3. 3ATK

    Deals 7000% [ 10000% ] ATK [Specialized Direct DMG] to a single enemy ( only affected by advanced DMG modifiers ). Ignores 45% [Specialized Dodge] and [Non-Crit DMG Reduction] , and pierces through [Unyielding] and [Specialized Unyielding] .

  4. 4HP

    On the next turn, restores 50% [ 100% ] HP and gains [Energy Shield] equal to the total amount of absorbed DMG. Can trigger up to 3 [ 5 ] times.

LegendUltra Ultimate5★Awakening II