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UR
Rank

Dragon

grappler
Series
martial art
Faction
UR Garou

UR Garou

A martial arts prodigy known as the Hero Hunter, who grows stronger with every battle.

ATK
683
DEF
173
HP
4,095
SPD
114
Class
Fun Wonders
Role
AoE True DMG - Triggers counterattack on Block

Skills

Basic Attack

Basic Attack

Cost: None

  • Deals 120% ATK to a single target.
Ultimate

Ultimate

Cost: 2

  • Deals 5-hit combo to all targets, inflicting direct DMG equal to 130% [ 170% ] of Max HP.
  • Each hit can trigger [] ocne, and deals additional [] equal to 100% [ 140% ] of original Max HP.
  • Increase self [] by 20% [ 35% ] for 2 turns.

Notes

  • []: Immediately removes the target's []
  • []: Not affected by DMG Rate and DMG Free, deal direct DMG without [] or []
worked out
: Increases the character's True DMG Bonus by a set amount for a few rounds.
: When allies receive Fatal DMG, they enter a state that recovers HP after a set amount of characters act.
worked out
: Reflects a portion of the DMG taken to random enemy units and provides a shield based on HP.
: Grants a chance to avoid Direct, Extra, Charge, and Berserk DMG.
Passive

Passive

Cost: None

  • Gain 60% [ 70% ] [ 80% ] [].
  • Becomes immune to [], [] and [].
  • Increase self block rate by 25% [ 30% ] [ 35% ].

Notes

  • []: Reduces direct DMG, DoT, received DMG and bonus DMG to only 1 point per instance.
worked out
: Prevents the target from acting and locks part of their energy for a set amount of rounds.
: Prevents a character from acting.
worked out
: This is a buff gained by the character or its allies that grants immunity from [Stun/Specialized Stun].
Awakening Passive

Awakening Passive

Cost: None

  • Upon entering battle, gains [] for 6 turns.
  • Permanently gains 100% []
  • When triggering a block, reflects [] equal to 200% [ 300% ] of own max HP to the attacker.

Notes

  • []: While active, fatal DMG from non-critical hits will not defeat the character, HP is retained at 70% [ 100% ]. Additionally, blocks up to 6 [ 9 ] instances of fatal DMG from critical hits ( only the first hit of an attack determines if it's a crit ).
worked out
: Permanently gains resistance to Crit effects and can ignore enemy Crit Resistance when dealing DMG.
: Deals direct DMG without being affected by DMG Rate, DMG Free, [DMG Sharing], or [Evasion].

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1HP

    Deals 5-hit combo to all targets, inflicting direct DMG equal to 130% [ 170% ] of Max HP.

  2. 2Penetration

    [Special Breakthrough] : Immediately removes the target's [Specialized Unyielding]

  3. 3Survivability

    [True DMG] : Not affected by DMG Rate and DMG Free, deal direct DMG without [DMG Sharing] or [Evasion]

  4. 4Tenacity

    Becomes immune to [Fear] , [Stun] and [Special Stun] .

LegendUltra Ultimate5★Awakening II