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UR
Rank

Dragon

grappler
Series
monster
Faction
UR Kabuto

UR Kabuto

The House of Evolution's ultimate creation, engineered for overwhelming power and destruction.

ATK
683
DEF
173
HP
4,095
SPD
115
Class
Fun fantasies
Role
Focused Rage - Powerful Counterattack

Skills

Basic Attack

Basic Attack

Cost: None

  • Deals 120% ATK to a single target.
Ultimate

Ultimate

Cost: 2

  • Deals 900% [ 1200% ] of your attack power in direct DMG to the entire enemy column with a 3-hit combo.
  • Each hit additionally deals 600% [ 840% ] ATK DMG as []
  • Each hit can trigger [] once.

Notes

  • []: Not affected by DMG Rate and DMG Free, deal direct DMG without [] or [].
  • []: Instantly removes [].
worked out
: Reflects a portion of the DMG taken to random enemy units and provides a shield based on HP.
: Grants a chance to avoid Direct, Extra, Charge, and Berserk DMG.
worked out
: Reduces the effectiveness of incoming DMG against the character or its allies.
Passive

Passive

Cost: None

  • Gain 60% [ 70% ] [ 80% ] [].
  • When any character acts, if own accumulated DMG exceeds Max HP, triggers a [] ATK with 180% ultimate DMG [ This skill is not affected by the additional consumption effect caused by [] and prioritizes the front row ]. Can activate up to 10 [ 11 ] [ 12 ] times per battle.

Notes

  • []: Direct DMG/ continuous DMG/ injury DMG/ extra DMG only causes 1 point of DMG.
worked out
: Triggers an ATK with ultimate DMG when accumulated DMG exceeds Max HP.
worked out
: Prevents enemies from inflicting [Panic] and grants allies immunity to it.
Awakening Passive

Awakening Passive

Cost: None

  • At the beginning, gain [] and add 150% [ 200% ] [] to all allies.

Notes

  • []: After death, he returns to the field with 80% [ 100% ] HP and increases his ATK by 20% [ 35% ] for one round. This can be triggered up to 7 [ 10 ] times.
  • []: Reduce [], [] and [] DMG.
worked out
: Increases the character's CRIT rate and grants immunity against certain effects.
: When attacked, target takes Internal Injury DMG based on the character's ATK, and the effect disappears after being triggered.
worked out
: Deals DMG to a single target and additional DMG based on Max HP, while triggering follow-up actions and healing itself.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1ATK

    Each hit additionally deals 600% [ 840% ] ATK DMG as [True DMG]

  2. 2HP

    [Regroup] : After death, he returns to the field with 80% [ 100% ] HP and increases his ATK by 20% [ 35% ] for one round. This can be triggered up to 7 [ 10 ] times.

  3. 3Survivability

    [True DMG] : Not affected by DMG Rate and DMG Free, deal direct DMG without [DMG Sharing] or [Evasion] .

  4. 4Penetration

    [True DMG] : Not affected by DMG Rate and DMG Free, deal direct DMG without [DMG Sharing] or [Evasion] .

Where they stand

Deals 900% [ 1200% ] of your attack power in direct DMG to the entire enemy column with a 3-hit combo.

With the team

At the beginning, gain [Regroup] and add 150% [ 200% ] [Injury Reduction] to all allies.

LegendUltra Ultimate5★Awakening II