GAMEGW
CharactersTier ListTier List MakerEventsGift CodesCalculatorPricelistChatAssembly Card
GitHub
Theme
CharactersTier ListTier List MakerEventsGift CodesCalculatorPricelistChatAssembly Card
Privacy·Terms
UR
Rank

B-Class

esper
Series
hero
Faction
UR Fubuki

UR Fubuki

A gifted esper determined to rise beyond the shadow of her older sister, Tatsumaki.

ATK
683
DEF
173
HP
4,095
SPD
117
Class
Fun Wonders
Role
Follow-up Lockdown - Continuous DMG

Skills

Basic Attack

Basic Attack

Cost: None

  • Deals 120% of your attack power [ +10 ] DMG to a single target.
Ultimate

Ultimate

Cost: 2

  • Deals DMG to all enemies with 5 consecutive strikes for 800% [ 1000% ] ATK, 100% chance to inflict [] on all enemies, lasts for 2 rounds.

Notes

  • Deals DMG to all enemies with 5 consecutive strikes for 800% [ 1000% ] ATK, 100% chance to inflict [] on all enemies, lasts for 2 rounds.
  • []: Unable to trigger [], [], []. Deals 100% [ 130% ] ATK of [] DoT before any character acts [ can be critical, cannot be [] ].
worked out
: Causes the target and its column to be permanently [Disabled] and increases Crit Rate for allies at the start of battle.
: Allows the character to attack remaining enemies continuously when there are fewer than a set amount of enemies.
: Inflicts DMG and applies effects of the Ultimate skill to random targets.
: Reduces Direct/Extra/Charge/Berserk DMG to a set amount.
Passive

Passive

Cost: None

  • Obtains 60% [ 70% ] [ 80% ] [].
  • Permanently increases her continuous DMG by 60% [ 80% ] [ 100% ].

Notes

  • []: reduce all types of Non-Crit DMG, cannot co-exist with []
worked out
: Grants a buff to the character or its allies that reduces all types of DMG taken.
Awakening Passive

Awakening Passive

Cost: None

  • After any enemy character triggers [], [] is triggered immediately.
  • When battle begins, has 100% change to inflict [] to the enemies with 50% ATK DMG, lasts for 1 round.

Notes

  • []: Immediately splash to surrounding target [ all enemies ], dealing 80% [ 90% ] of the [] DMG and DoT DMG. Can be critical, cannot be dodged.
: Unable to trigger [Follow-up], [Continuous Follow-up], [Combo Follow-up] and deals DMG equal to a set amount of ATK as [Lock] DoT before any character acts.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1ATK

    Deals DMG to all enemies with 5 consecutive strikes for 800% [ 1000% ] ATK, 100% chance to inflict [Lock] on all enemies, lasts for 2 rounds.

LegendUltra Ultimate5★Awakening II