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SSR+
Rank

S-Class

hitech
Series
hero
Faction
SSR+ Upgraded Child Emperor (S2)

SSR+ Upgraded Child Emperor (S2)

Role
Ally CRIT Buff, Burn/Field/Injury Immunity
Ultimate cost
Cost 2 Energy

Skills

Basic Attack

  • 2 hit single target for 120% ATK

Ultimate

Cost 2 Energy

  • Deals damage to all enemies with 5 consecutive strikes for 250% (300%) ATK and reduces Max HP of the main target by 20% (30%) for 2 rounds.

Passive

  • At start of battle, increases 25% (30%) (35%) crit rate to self and same row for 2 (3) rounds. Grants permanent immunity againt [///] to self and same row.

Notes

worked out
: Inflicts DoT DMG on enemies, which can spread to others after any character acts, disappearing after a set amount of transfers.
worked out
: Increases Crit Rate for self and allies in the same row and grants immunity against specific debuffs.
worked out
: Increases the character's CRIT rate and grants immunity against certain effects.
: When attacked, target takes Internal Injury DMG based on the character's ATK, and the effect disappears after being triggered.

Awakening Passive

  • Increases 150 Energy Gauge after action. When battle begins, summon 1 (2) robot dog (100% ATK of CE). After ally's action, robot dog will deal direct DMG to enemy with the lowest HP ratio by 200% ATK as EXTRA DMG and heal an ally with the lowest HP ratio by 25% HP.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1ATK

    Deals damage to all enemies with 5 consecutive strikes for 250% (300%) ATK and reduces Max HP of the main target by 20% (30%) for 2 rounds.

  2. 2Healing

    Increases 150 Energy Gauge after action. When battle begins, summon 1 (2) robot dog (100% ATK of CE). After ally's action, robot dog will deal direct DMG to enemy with the lowest HP ratio by 200% ATK as EXTRA DMG and heal an ally with the lowest HP ratio by 25% HP.

  3. 3Survivability

    At start of battle, increases 25% (30%) (35%) crit rate to self and same row for 2 (3) rounds. Grants permanent immunity againt [Burn/Forcefield/Injury/Internal Injury] to self and same row.

  4. 4HP

    Deals damage to all enemies with 5 consecutive strikes for 250% (300%) ATK and reduces Max HP of the main target by 20% (30%) for 2 rounds.

LegendUltra Ultimate5★5★ PurpleAwakening II