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SSR+
Rank

S-Class

duelist
Series
hero
Faction
SSR+ Unparalleled Metal Bat (S1)

SSR+ Unparalleled Metal Bat (S1)

Role
Stun Immunity, Follow-up, Revival
Ultimate cost
Cost 2 Energy

Skills

Basic Attack

  • 3 hits deal 150% single DMG.

Ultimate

Cost 2 Energy

  • Deals damage to a single target with 3 consecutive strikes for 120% (150%) ATK and deals [] DMG by 380% (420%) ATK. Launches [] to 2 (3) enemies with the lowest HP ratio. (When there are less than 2 remaining, enemies will suffer combo attacks). Heals 12% HP for every [].

Notes

worked out
: Deals DMG to a single target and additional DMG based on Max HP, while triggering follow-up actions and healing itself.
worked out
: Deals DMG to multiple enemies after certain conditions are met, following a character's skill activation.
: Launches an additional attack after a character's action, dealing DMG and applying the effect of their Ultimate.

Passive

  • Permanently grants immunity againt [] to other allies in his row, including himself. From 3rd (2nd) round onwards (the start), grants immune to [] to himself only

Notes

: Prevents a character from acting.
worked out
: This is a buff that allows the character or allies to deal additional DMG without being affected by certain effects.

Awakening Passive

  • Triggers [] (does not matter whether ally is present, recovers 40% (70%) HP, up to 3 (4) times). When [] is triggered, launches [] (DMG and effect of Ultimate skill) to the (3) lowest HP enemy.

Notes

worked out
: A character or its allies gain a Shield Rate at the start of battle, recovering HP after taking fatal DMG.
worked out
: Deals DMG to multiple enemies after certain conditions are met, following a character's skill activation.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1Healing

    Deals damage to a single target with 3 consecutive strikes for 120% (150%) ATK and deals [Charge] DMG by 380% (420%) ATK. Launches [Consecutive Follow-up] to 2 (3) enemies with the lowest HP ratio. (When there are less than 2 remaining, enemies will suffer combo attacks). Heals 12% HP for every [Ultimate Follow-up] .

  2. 2ATK

    Deals damage to a single target with 3 consecutive strikes for 120% (150%) ATK and deals [Charge] DMG by 380% (420%) ATK. Launches [Consecutive Follow-up] to 2 (3) enemies with the lowest HP ratio. (When there are less than 2 remaining, enemies will suffer combo attacks). Heals 12% HP for every [Ultimate Follow-up] .

  3. 3HP

    Deals damage to a single target with 3 consecutive strikes for 120% (150%) ATK and deals [Charge] DMG by 380% (420%) ATK. Launches [Consecutive Follow-up] to 2 (3) enemies with the lowest HP ratio. (When there are less than 2 remaining, enemies will suffer combo attacks). Heals 12% HP for every [Ultimate Follow-up] .

  4. 4Tenacity

    Permanently grants immunity againt [Stun] to other allies in his row, including himself . From 3rd (2nd) round onwards (the start) , grants immune to [Extra DMG] to himself only

With the team

Triggers [Reborn] (does not matter whether ally is present, recovers 40% (70%) HP, up to 3 (4) times). When [Reborn] is triggered, launches [Consecutive Follow-up] (DMG and effect of Ultimate skill) to the (3) lowest HP enemy.

LegendUltra Ultimate5★5★ PurpleAwakening II