
Cost 2 Energy
Read from their own skill text, quoted below. Not a meta ranking.
Deals damage to a single target with 5 consecutive strikes for 1050% (1300%) ATK. Can trigger [Breakthrough] (cancels normal and specialized unyielding state), only once per round. Has a 75% (90%) chance of inflicting [Specialized Corrode] on the main target and its surrounding characters (DOT by 100% ATK. After any character acts, transfers the effect to a random target, disappears after transferring 3 times.) Gain [Specialized Guard] of 450% (600%) ATK (removes DMG, stackable with extra HP effects, accumulated DMG removed will not be more than 15x of his original HP)
1. [Adhesion] also applies to [Ultimate Follow-up] . 2. [Specialized Corrosion] can be affected by hit%/res% and Formal Set 3. [Specialized Corrosion] will first transfer to characters which are not in any [Unyielding] state. 4. [Combo Follow-up] can inflict multiple debuffs. 5. [Specialized Corrode] can transfer to [Revived] and [Resurrected] characters. 6. [Specialized Corrode] is not affected by [Instant DMG Evasion] .
Deals damage to a single target with 5 consecutive strikes for 1050% (1300%) ATK. Can trigger [Breakthrough] (cancels normal and specialized unyielding state), only once per round. Has a 75% (90%) chance of inflicting [Specialized Corrode] on the main target and its surrounding characters (DOT by 100% ATK. After any character acts, transfers the effect to a random target, disappears after transferring 3 times.) Gain [Specialized Guard] of 450% (600%) ATK (removes DMG, stackable with extra HP effects, accumulated DMG removed will not be more than 15x of his original HP)
Causes enemies with [Specialized Corrode] to be [Adhesion] (Unable to launch [Follow-up] and [Consecutive Follow-up] , lasts for 2 rounds) After any ally acts, has a 60% (70%) chance of inflicting [Combo Follow-up] to a random enemy (Deep Sea King and ally in the same column will launch [Ultimate Follow-up] , once (twice) per round)
Causes enemies with [Specialized Corrode] to be [Adhesion] (Unable to launch [Follow-up] and [Consecutive Follow-up] , lasts for 2 rounds) After any ally acts, has a 60% (70%) chance of inflicting [Combo Follow-up] to a random enemy (Deep Sea King and ally in the same column will launch [Ultimate Follow-up] , once (twice) per round)
LegendUltra Ultimate5★5★ PurpleAwakening II