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SSR+
Rank

Dragon

esper
Series
monster
Faction
SSR+ Awakened Melzargard

SSR+ Awakened Melzargard

Role
Ally Revival, Breakthrough, Silence Immunity
Ultimate cost
Cost 2 Energy

Skills

Basic Attack

  • Deal 2 consecutive strikes to a single target, dealing 120% ATK

Ultimate

Cost 2 Energy

  • Deals damage to all enemies with 4 consecutive strikes for 48% (64%) Max HP, revives 1 ally (2 allies) with 100% HP after performing [Ultimate] (up to 4 (6) times per battle)

Passive

  • After any character in its row (around Melzargard) attacks, triggers [] to the main target, permanently grants [Immunity againt Silence and Stun (Cannot be ignored)] to its entire row

Notes

worked out
: Inflicts a debuff on enemies that cancels their DMG-negating status and increases the character's ATK for the attack.

Awakening Passive

  • When battle begins, grants the entire team 50% (70%) Shield Rate, lasts 2 rounds. Triggers [] after taking fatal DMG (When ally is present, recovers 50% HP before action, up to 2 (3) times)

Notes

worked out
: A character or its allies gain a Shield Rate at the start of battle, recovering HP after taking fatal DMG.

Core

  • 1. [] can be stacked with SSR+ Phoenixman and SSR+ Pig God
    2. Revived characters do not get [] from SSR+ Drive Knight but still can get from their own skills

Notes

worked out
: Grants the entire team a Shield Rate and allows resurrection after receiving fatal DMG.
: Negates DMG received and can stack with extra HP effects, up to a limit.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1Survivability

    1. [Revive] can be stacked with SSR+ Phoenixman and SSR+ Pig God 2. Revived characters do not get [Specialized Guard] from SSR+ Drive Knight but still can get from their own skills

  2. 2HP

    Deals damage to all enemies with 4 consecutive strikes for 48% (64%) Max HP, revives 1 ally (2 allies) with 100% HP after performing [Ultimate] (up to 4 (6) times per battle)

  3. 3Healing

    When battle begins, grants the entire team 50% (70%) Shield Rate, lasts 2 rounds. Triggers [Reborn] after taking fatal DMG (When ally is present, recovers 50% HP before action, up to 2 (3) times)

  4. 4Tenacity

    After any character in its row (around Melzargard) attacks, triggers [Breakthrorugh] to the main target, permanently grants [Immunity againt Silence and Stun (Cannot be ignored) ] to its entire row

LegendUltra Ultimate5★5★ PurpleAwakening II