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SSR+
Rank

S-Class

grappler
Series
hero
Faction
SSR+ Extreme Watchdogman

SSR+ Extreme Watchdogman

Role
Tactical Combo, Column Disabler
Ultimate cost
Cost 2 Energy

Skills

Basic Attack

  • Deal 5 consecutive strikes to a single target, dealing 120% ATK

Ultimate

Cost 2 Energy

  • Deals damage to a single target with Continuous Tactic Attack, every strike deals DMG by 150% (180%) ATK. Starting with 4 consecutive strikes. When battle begins, every layer of [] adds 1 consecutive strike, up to 13 times for 1950% (2340%) ATK

Notes

: Negates DMG received and can stack with extra HP effects, up to a limit.

Passive

  • After action, last strike causes the target and its column (and its surrounding units) permanently [] (Unable to [], [] and []). At the start of the battle, increase 20% Crit Rate, lasts for 3 (5) rounds.

Notes

worked out
: Prevents the target and its column (and surrounding units) from using [Follow-up], [Continuous Follow-up], and [Combo Follow-up].
worked out
: Causes the target and its column to be permanently [Disabled] and increases Crit Rate for allies at the start of battle.
: Allows the character to attack remaining enemies continuously when there are fewer than a set amount of enemies.
: Inflicts DMG and applies effects of the Ultimate skill to random targets.

Awakening Passive

  • When battle begins, permanently grant 70% chance of [] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). After any character acts, if Watchdogman triggered [], adds 1 consecutive strike and increases 30% ATK for 1 round.

Notes

: Reduces Direct DMG, Extra DMG, Charge DMG, and Berserk DMG to just 1 point.

Core

  • 1. Cruel from Tactic will not trigger [].
    2. [] characters do not have [] and can [] again
    3. [] has no effect on WDM Ultimate.
    4. Stacked attack does not reduce even after WDM [].

Notes

worked out
: Prevents the target from using Follow-up actions and inflicts Continuous Follow-up and Combo Follow-up effects.
worked out
: Grants the entire team a Shield Rate and allows resurrection after receiving fatal DMG.
worked out
: Causes the target and its column to be permanently [Disabled] and increases Crit Rate for allies at the start of battle.
: Reduces Direct DMG, Extra DMG, Charge DMG, and Berserk DMG to just 1 point.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1ATK

    Deals damage to a single target with Continuous Tactic Attack, every strike deals DMG by 150% (180%) ATK. Starting with 4 consecutive strikes. When battle begins, every layer of [Specialized Guard] adds 1 consecutive strike, up to 13 times for 1950% (2340%) ATK

  2. 2Survivability

    1. Cruel from Tactic will not trigger [Paralysis] . 2. [Revived] characters do not have [Paralysis] and can [Follow-up] again 3. [Instant DMG Evasion] has no effect on WDM Ultimate. 4. Stacked attack does not reduce even after WDM [Revive] .

  3. 3Penetration

    When battle begins, permanently grant 70% chance of [Instant DMG Evasion] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). After any character acts, if Watchdogman triggered [Instant DMG Evasion] , adds 1 consecutive strike and increases 30% ATK for 1 round.

  4. 4Crit Rate

    After action, last strike causes the target and its column (and its surrounding units) permanently [Disabled] (Unable to [Follow-up] , [Continuous Follow-up] and [Combo Follow-up] ). At the start of the battle, increase 20% Crit Rate, lasts for 3 (5) rounds.

LegendUltra Ultimate5★5★ PurpleAwakening II