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SSR+
Rank

S-Class

hitech
Series
hero
Faction
SSR+ Upgraded Metal Knight

SSR+ Upgraded Metal Knight

Role
AoE Stun, Corrosion Immunity
Ultimate cost
Cost 2 Energy

Skills

Basic Attack

  • Deal 4 consecutive strikes to a single target, dealing 120% ATK

Ultimate

Cost 2 Energy

  • Deals damage to all enemies with 5 consecutive strikes for 300% (450%) ATK. When attacking more than 3 enemies, every additional enemy increases 100% (150%) ATK. In the first 5 rounds, has a 100% chance of inflicting [] on the main target and the characters in the same row (its surrounding characters) for 1 round (Unable to act and permanently decrease ATK by 30%, up to 4 characters can be [/] at the same time).

Notes

worked out
: This is a buff gained by the character or its allies that grants immunity from [Stun/Specialized Stun].
: Prevents a character from acting.

Passive

  • When battle begins, grants himself and the surrounding allies (all allies) [Immunity againt Corrode/], lasts for 5 rounds (permanently).

Notes

worked out
: Gained by the character or its allies, inflicting a DoT effect that transfers to random targets after acting.

Awakening Passive

  • At the start of the battle, grants 45% (60%) chance of [] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). Removes [] from the whole enemy team, lasts the whole battle. After any character acts, for every enemy in [], increases [] of all allies by 100% Metal Knight ATK, 3 times per round.

Notes

: Reduces Direct DMG, Extra DMG, Charge DMG, and Berserk DMG to just 1 point.
: Inflicts DMG and applies effects of the Ultimate skill to random targets.
worked out
: This is a buff gained by the character or its allies that grants immunity from [Stun/Specialized Stun].
: Negates DMG received and can stack with extra HP effects, up to a limit.

Core

  • 1. [] is not affected by SSR+ Metal Bat, SSR+ Gouketsu and SSR+ Melzargard
    2. [] from SSR+ Deep Sea King and [] from Cruel Tactic can inflict []

Notes

worked out
: This is a buff gained by the character or its allies that grants immunity from [Stun/Specialized Stun].
worked out
: Triggers additional effects when certain skills are used, enhancing the overall combat effectiveness.
: Launches an additional attack after a character's action, dealing DMG and applying the effect of their Ultimate.

Building this character

Read from their own skill text, quoted below. Not a meta ranking.

What the kit leans on

  1. 1ATK

    Deals damage to all enemies with 5 consecutive strikes for 300% (450%) ATK. When attacking more than 3 enemies, every additional enemy increases 100% (150%) ATK. In the first 5 rounds, has a 100% chance of inflicting [Specialized Stun] on the main target and the characters in the same row (its surrounding characters) for 1 round (Unable to act and permanently decrease ATK by 30%, up to 4 characters can be [Stun/Specialized Stun] at the same time).

  2. 2Survivability

    At the start of the battle, grants 45% (60%) chance of [Instant DMG Evasion] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). Removes [Combo Follow-up] from the whole enemy team, lasts the whole battle. After any character acts, for every enemy in [Specialized Stun] , increases [Specialized Guard] of all allies by 100% Metal Knight ATK, 3 times per round.

  3. 3Penetration

    At the start of the battle, grants 45% (60%) chance of [Instant DMG Evasion] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). Removes [Combo Follow-up] from the whole enemy team, lasts the whole battle. After any character acts, for every enemy in [Specialized Stun] , increases [Specialized Guard] of all allies by 100% Metal Knight ATK, 3 times per round.

  4. 4Tenacity

    When battle begins, grants himself and the surrounding allies (all allies) [Immunity againt Corrode/Specialized Corrode], lasts for 5 rounds (permanently) .

LegendUltra Ultimate5★5★ PurpleAwakening II