- Slime Ball Summon
- Every 6s, throws a slime ball at enemies dealing 180% ATK as AoE DMG, marking them to take 10% more DMG, and summons a Slime.
- Slime Split
- Splits into 5 small Slimes upon death.
- Slime Explosion
- Upon death, deals damage to all enemies equal to 25% of their current HP